
Hi, I am Andy! I’m a product manager with an M.Sc. in Computer Science from RWTH Aachen. I figure out what to build, then design and ship intuitive, user-centered products.
My Work
What I love about product is getting to know the people on the other side of the screen: what they’re trying to do, what’s frustrating, and what would help. Seeing an idea I’ve brought to life become something they rely on is the most rewarding part.
Product Manager
amber · Series A Startup (7 Mio) · Aachen · now
amber is an enterprise AI platform connecting company knowledge through AI search, chat, and agents, so users get the right information at the right time.
I own product strategy and delivery end to end with engineering, turning feedback from users, sales, and customer success into shipped features.
Here are some highlights:
- Led amber V2’s product-wide redesign, owning core UX flows and introducing design tokens for consistent implementation.
- Built a gamified achievement system that rewarded users with an AI-readiness certificate they could share on LinkedIn.
- Defined and built a contextual suggestions feature that used activity from connected apps and recent project work to proactively recommend next work steps to users.
And many more!

How did I end up here?
I loved studying computer science, but quickly realized I wanted room for my creative side too. During my master’s at RWTH Aachen, I focused on Human-Computer Interaction. My theses and student jobs gave me space to design, build, and test ideas with users. Here are a few stops along the way:
WebWriter: Branching Scenario
DeLFI 2025 · RWTH Learning Technologies · Aachen
WebWriter helps educators create interactive worksheets and export them as HTML. I joined the team for my master’s thesis, working on a way for teachers to create adaptive lessons that follow different paths without having to write any code.
I designed and built a branching editor in TypeScript and Lit, then put it in the hands of five educators for a task-based study. Their feedback helped me identify what worked, where they got stuck, and what the team should improve next. I even wrote a paper from the thesis, later published at DeLFI 2025.
After my thesis, the team invited me back to design and develop an interactive-video widget, giving educators another way to bring their lessons to life.
Master’s thesis graded 1.0 (highest) · Read the thesis




System Developer Intern (Product & UX)
BMW Group · Munich · 2023
During my internship I redesigned a vehicle-analysis product used by 2,000 analysts worldwide. Planning and execution lived in two tools; I unified them in a high-fidelity prototype and tested it with analysts. These changes reduced handoff work for analysts.
SeamSmart
CHI EA 2024 · Media Computing Group · RWTH Aachen · 2022
SeamSmart is an iOS sewing coach: sew a line, snap a photo, and get feedback on your seam allowance. I developed the core experience using Swift, SwiftUI, and OpenCV, and shaped the app’s visual design and user flow.
A paper about it was later published at CHI EA 2024, and I was a co-author.

Software Developer Intern
Fraunhofer USA CMI · Boston · 2022
Boston was my first time working in the US! I built C++ desktop software for fuel-cell inspection: visual controls and live measurement for operators on the line.
ARPen: Scaling, rotating, undo/redo
Bachelor’s thesis · Media Computing Group · RWTH Aachen · 2021
ARPen is an AR CAD tool on iPhone. You take it to something in the real world, a broken pipe you need a part for, and sketch the first 3D model in place. The export keeps real-world centimeter dimensions, so the piece already fits the thing you were looking at.
For my bachelor’s thesis I added three features: new ways to scale and rotate in mid-air, and an undo/redo manager.
Bachelor’s thesis graded 1.0 (highest)
Projects
Outside of work, I tend to turn “someone should fix this” into a side project. Usually, it’s something I’ve run into myself or a problem in a community I’m part of. I enjoy figuring it out, talking to the people it affects, and building something useful that everyone can use.
Aachen Basketball
Finding your next game shouldn’t mean asking the coach to resend a PDF buried in the team’s WhatsApp chat. As a basketball player, I wanted an easier way to follow our season and understand what was happening across the local leagues.
So I built AachenBasketball.de, using official league data from the TeamSL API of the Deutscher Basketball Bund (DBB). It’s one place to find local clubs, explore their leagues, and check schedules, scores, and standings. NBA-style playoff brackets make it easier to see how the postseason works and who could face whom next.
It’s a personal project built around something I care about: making local basketball easier to follow for teammates, fans, and anyone looking for a club to join.





Let’s connect
Thanks for scrolling all the way! Here’s a short summary: I’m Andy, a product manager and product designer with a background in software engineering and a master’s in Computer Science from RWTH Aachen. I love creating products around the people who use them. Understanding what users need and giving them a product that helps them truly makes me happy!
In my downtime, I’m into filmmaking and spend plenty of time on the court with my local basketball team. Still working on that jumper.
Say hello:
andreasdymek.ux@gmail.com